This practice is a step by step tutorial project starting from choosing prop references and concepts up till the finalized production of a game-ready 3D asset. The process will include high-poly modeling, detail sculpting, retopology, UV unwrapping, baking, texturing and Rendering. To Benefit from the practice you need good technical skills 3D texturing and modeling. Or to be a enrolled in the 3D Environment Creation specialization at Nayzak Animation School.
