Practice
12 Hours – 19 Videos
HomeLesson 3D Props for Games Practice

3D Props for Games Practice

  • Description
  • Included
  • Instructor

This practice is a step by step project starting from choosing prop references and concepts up till the finalized production of a game-ready 3D asset. The process will include high-poly modeling, detail sculpting, retopology, UV unwrapping, baking, texturing and Rendering. To Benefit from the practice you need good technical skills 3D texturing and modeling. Or to be a enrolled in the 3D Environment Creation specialization at Nayzak Animation School.

Oday Abuzaeed

Oday Abuzaeed is a Creative and technically proficient 3D Environment Artist with years of experience in AAA and indie game development. Specialized in stylized and realistic material creation, procedural workflows, and Unreal Engine implementation. Learn more about instructor here

  • Total 12 hours of recording – 19 videos in Arabic Language
  • References, textures and FBX files

Current Status

Not Enrolled

Price

Closed

Get Started

This lesson is currently closed

This practice is a step by step tutorial project starting from choosing prop references and concepts up till the finalized production of a game-ready 3D asset. The process will include high-poly modeling, detail sculpting, retopology, UV unwrapping, baking, texturing and Rendering. To Benefit from the practice you need good technical skills 3D texturing and modeling. Or to be a enrolled in the 3D Environment Creation specialization at Nayzak Animation School.

Lesson Content

References 1 Topic
Chapter Content
0% Complete 0/1 Steps
Modeling 7 Topics
UV 3 Topics
Chapter Content
0% Complete 0/3 Steps
High Poly and Baking 2 Topics
Chapter Content
0% Complete 0/2 Steps
Texturing 5 Topics
Rendering 1 Topic
Chapter Content
0% Complete 0/1 Steps